Season Review 2019/20

Welcome


Welcome to Stats Perform’s English Football League - League One season review for the curtailed 2019/20 league season.

Interactive and showcasing a host of detailed performance metrics, this report provides insight into the league’s standout performers, applying innovative frameworks produced by our team of AI scientists.

Within this review, we share a comprehensive breakdown of performance at the key ends of the pitch, as well as sharing detailed insight on team style, both in and out of possession. Detailed player analysis also features, with key metrics ranked across different positions.

Notable additions to our reviews this summer include details on the teams most effective at generating opportunities from high turnovers, together with insights into how each team approached the changes to the goal kick rule. We also apply metrics to highlight the ball carrying players who were effective at generating goalscoring opportunities through running with the ball.

These new features reflect Stats Perform’s ongoing commitment to further explore how performance data can inform a club’s decision-making across performance analysis, recruitment and long-term strategic planning.

We hope you find some interesting insights from this review.

Team

Expected Goals (For)

Overview


Key Points:

  • Ranked by league position, this table outlines teams’ performances in front of goal, from both open play and set piece situations.

  • Neither of the teams that secured automatic promotion to the Championship ranked in the league’s top eight for open play xG. Fifth-placed Portsmouth generated the highest open play xG output, 39.2 from 350 shots, however they scored four fewer goals than their projection.

  • Peterborough’s players proved to be clinical in front of goal, scoring 16 more open play goals than they would have perhaps expected based on the quality of chances they created. The Posh scored 52 open play goals, more than any other team.

  • Set pieces played a key role in Rotherham’s promotion. 43% of the Millers’ xG came from set pieces, the highest ratio in the league, which resulted in 25 goals. In contrast, champions Coventry generated 81% of their xG from open play.

  • Wycombe secured promotion to the second tier of English football for the first time via the play-offs, despite recording the lowest number of shots and xG output from open play in the league. They were another team to profit from set pieces, ranking second for both shots and goals scored from set plays.

  • Over a third of the teams in League One underperformed on their set piece xG by more than two clear goals.


Expected Goals For
Set Play : Total
Open Play
Set Play
Team xG Ratio Shots xG Goals SP Shots SP xG SP Goals
Coventry City 0.19 325 31.7 37 116 8.4 7
Rotherham United 0.43 301 28.7 29 190 24.5 25
Wycombe Wanderers 0.33 247 22.0 18 184 14.8 15
Oxford United 0.25 355 36.8 47 146 13.0 7
Portsmouth 0.27 350 39.2 35 148 16.4 12
Fleetwood Town 0.24 317 38.0 36 121 12.2 11
Peterborough United 0.20 338 35.9 52 134 10.7 10
Sunderland 0.27 301 29.4 30 132 12.8 11
Doncaster Rovers 0.22 376 36.4 36 109 10.4 10
Gillingham 0.38 265 25.8 23 173 19.1 12
Ipswich Town 0.27 293 35.1 30 139 14.5 11
Burton Albion 0.20 360 35.3 41 104 9.7 6
Blackpool 0.26 260 26.6 27 119 11.1 8
Bristol Rovers 0.25 289 25.0 22 113 10.1 9
Shrewsbury Town 0.28 293 24.5 17 112 10.2 11
Lincoln City 0.23 255 27.4 28 121 9.6 11
Accrington Stanley 0.26 355 35.1 29 127 14.5 9
Rochdale 0.18 282 27.7 30 72 6.3 7
MK Dons 0.19 302 30.3 28 103 7.9 6
AFC Wimbledon 0.23 256 25.9 29 111 8.9 5
Tranmere Rovers 0.31 268 22.6 22 121 11.1 12
Southend United 0.26 267 25.7 23 136 10.2 9
Bolton Wanderers 0.23 270 23.2 19 90 7.0 8

Graphic


Definitions


Metric Definition
Set Play Chances occuring as a result of a corner, direct free kick, indirect free kick or throw-in.
Set Play : Total xG Ratio The proportion of a team’s total xG that resulted from set plays.
Expected Goals (xG) Expected Goals (xG) measures the quality of a shot based on several variables such as assist type, shot angle and distance from goal, whether it was a headed shot and whether it was defined as a big chance. Adding up a player or team’s expected goals can give us an indication of how many goals a player or team should have scored on average, given the shots they have taken.

Expected Goals (Against)

Overview


Key Points:

  • Peterborough conceded the lowest xG from open play during the season. Only Doncaster conceded fewer open play goals than Darren Ferguson’s men, however based on the quality of the chances they conceded, Doncaster could have potentially conceded up to 30% more goals.

  • AFC Wimbledon’s xG conceded from set pieces was the highest in the league. However the Dons conceded four fewer goals than Tranmere Rovers, who conceded the most of any team in League One during the season.

  • Joey Barton’s Fleetwood Town ranked second in both open play and set piece xG conceded, giving them the lowest collective xG in the league. Whilst they conceded roughly in line with what we would expect from open play, they did let in three more goals than projected from set play situations.


Expected Goals Against
Set Play : Total
Open Play
Set Play
Team xG Ratio Shots xG Goals SP Shots SP xG SP Goals
Coventry City 0.25 218 23.6 21 113 9.3 3
Rotherham United 0.27 221 24.8 25 106 10.8 8
Wycombe Wanderers 0.31 290 27.3 25 129 14.1 9
Oxford United 0.25 246 23.2 23 105 9.0 10
Portsmouth 0.20 280 26.2 23 103 7.5 8
Fleetwood Town 0.23 259 22.2 23 96 7.9 11
Peterborough United 0.27 290 21.8 19 118 9.2 13
Sunderland 0.26 232 26.1 20 123 10.0 10
Doncaster Rovers 0.23 280 26.2 18 120 8.8 9
Gillingham 0.21 265 27.6 27 104 8.2 5
Ipswich Town 0.25 248 26.3 27 121 10.3 5
Burton Albion 0.27 324 33.9 35 118 13.2 11
Blackpool 0.24 313 29.3 30 126 10.4 8
Bristol Rovers 0.19 343 35.9 40 123 9.0 5
Shrewsbury Town 0.29 268 27.9 26 138 13.2 9
Lincoln City 0.26 332 24.3 30 116 9.9 10
Accrington Stanley 0.28 308 31.6 36 131 13.5 12
Rochdale 0.27 395 37.7 38 142 14.9 12
MK Dons 0.29 383 35.3 34 158 16.2 11
AFC Wimbledon 0.29 343 41.8 34 169 17.6 14
Tranmere Rovers 0.29 323 33.1 33 151 16.3 18
Southend United 0.27 359 38.7 56 150 16.9 17
Bolton Wanderers 0.26 405 43.6 45 161 17.1 14

Graphic


Definitions


Metric Definition
Set Play Chances occuring as a result of a corner, direct free kick, indirect free kick or throw-in.
Set Play : Total xG Ratio The proportion of a team’s total xG that resulted from set plays.
Expected Goals (xG) Expected Goals (xG) measures the quality of a shot based on several variables such as assist type, shot angle and distance from goal, whether it was a headed shot and whether it was defined as a big chance. Adding up a player or team’s expected goals can give us an indication of how many goals a player or team should have scored on average, given the shots they have taken.

Team Sequences (Style)

Overview


Key Points:

  • In this section we explore team style using the Stats Perform sequence framework. Using sequence time and passes per sequence, we can assess a team’s approach in terms of how they move the ball. Using direct speed, we are able to identify who progresses the ball quickly.

  • It is noteworthy that two of the three promoted teams, Rotherham and Wycombe, were successful through adopting a more direct approach. Both teams progressed the ball forward over two metres per second on average during a possession sequence, as well as being two of four teams averaging fewer than two passes per sequence. Wycombe also recorded the shortest sequence time, 4.4 seconds.

  • At the other end of the spectrum, two teams in the bottom half of the league, Rochdale and MK Dons, ranked first and second respectively for the longest sequence time and the most passes per sequence. Rochdale also recorded a league low direct speed, moving the ball forward on average 1.13 metres per second.

  • Doncaster were another team who adopted a more possession-based approach, however they looked to move the ball forward at a faster tempo. Darren Moore’s side recorded more attacks derived from build-up sequences than any other side in the league.


Open Play Sequences
Sequence Summaries
Sequence Styles
Team Sequence Time Passes Per Sequence Direct Speed (m/s) 10+ Pass OP Sequences Build Up Attacks Direct Attacks
Coventry City 7.07 2.91 1.75 177 40 40
Rotherham United 5.03 1.96 2.07 34 7 52
Wycombe Wanderers 4.41 1.73 2.16 12 4 42
Oxford United 7.60 2.98 1.78 258 51 73
Portsmouth 5.36 2.27 1.85 91 15 64
Fleetwood Town 6.80 2.70 1.43 202 34 52
Peterborough United 6.54 2.48 1.51 158 27 61
Sunderland 7.11 2.69 1.50 174 41 45
Doncaster Rovers 7.25 2.96 1.73 197 64 58
Gillingham 4.43 1.79 2.15 18 3 38
Ipswich Town 5.91 2.50 1.30 176 30 65
Burton Albion 6.21 2.52 1.97 115 24 58
Blackpool 6.02 2.33 1.63 97 20 45
Bristol Rovers 5.37 2.14 1.78 54 7 41
Shrewsbury Town 5.77 2.24 1.60 88 15 57
Lincoln City 6.70 2.59 1.68 128 29 46
Accrington Stanley 5.49 2.18 1.95 52 9 40
Rochdale 8.98 3.18 1.13 236 48 41
MK Dons 8.43 3.03 1.62 212 41 55
AFC Wimbledon 4.92 2.00 1.68 32 6 28
Tranmere Rovers 4.95 1.98 1.64 37 13 54
Southend United 5.70 2.33 1.40 92 12 32
Bolton Wanderers 6.25 2.48 1.19 108 16 42

Graphic


Definitions


Metric Definition
Sequences Sequences are defined as passages of play which belong to one team and are ended by defensive actions, stoppages in play or a shot.
Possessions Possessions are defined as one or more sequences in a row belonging to the same team. A series of passes leading to a shot which is saved and results in a corner kick would comprise one possession since the same team retains control, but more than one sequence, since the ball has gone out of play. A possession is ended by the opposition gaining control of the ball.
Sequence Time The average time (in seconds) per sequence.
Passes per Sequence The average number of passes per sequence.
Direct Speed A measure of how quickly a team progresses the ball upfield (metres/second).
10+ Pass OP Sequences The number of open play sequences that includes 10 or more passes.
Build Up Attacks The number of open play sequences that contains 10 or more passes and either ends in a shot or has at least one touch in the box.
Direct Attacks The number of open play sequences that starts just inside the team’s own half and has at least 50% of movement towards the opposition’s goal and ends in a shot or a touch in the opposition box.

Team Sequences (Pressure)

Overview


Key Points:

  • The sequence framework can also be applied to assess a team’s approach out of possession. We can understand where on the pitch a team disrupts a sequence, and where they win the ball back.

  • Rotherham’s aggressive approach to pressing is reflected in their PPDA score of 9.1, the best output in League One. The Millers committed more high turnovers than any other team, recording 158 over the shortened campaign.

  • Coventry proved to be a team adept at generating goal scoring opportunities having won the ball back high up the pitch. The Sky Blues posted 35 shots following a high turnover, the joint highest in the league, scoring on six occasions. However the champions could not match the goal scoring output of Peterborough, who scored nine times.

  • Rochdale were one team who did not adopt a pressing approach, allowing their opponents plenty of the ball and committing the lowest number of high turnovers in the league. However unlike Gillingham, Brian Barry-Murphy’s men did manage to score at least once from a turnover within 40 metres of the opposition goal.


Sequence Pressure Stats
High Turnovers
Team PPDA Total Shot Ending Goal Ending
Coventry City 12.1 124 35 6
Rotherham United 9.1 158 18 3
Wycombe Wanderers 12.2 116 19 2
Oxford United 9.6 157 32 6
Portsmouth 10.1 146 35 2
Fleetwood Town 15.0 124 20 2
Peterborough United 11.6 138 31 9
Sunderland 11.7 105 22 2
Doncaster Rovers 12.1 127 35 2
Gillingham 11.4 146 22 0
Ipswich Town 9.3 151 19 2
Burton Albion 12.5 157 22 2
Blackpool 12.3 130 24 1
Bristol Rovers 12.0 116 12 1
Shrewsbury Town 10.6 122 28 4
Lincoln City 12.4 119 23 1
Accrington Stanley 11.5 112 25 1
Rochdale 14.5 94 15 2
MK Dons 12.2 123 29 1
AFC Wimbledon 11.8 137 23 3
Tranmere Rovers 12.3 111 18 1
Southend United 13.0 132 29 3
Bolton Wanderers 12.3 124 25 3

Definitions


Metric Definition
High Turnovers The number of sequences that start in open play and begin 40m or less from the opponent’s goal.
Shot Ending High Turnovers The number of shot-ending sequences that start in open play and begin 40m or less from the opponent’s goal.
Goal Ending High Turnovers The number of goal-ending sequences that start in open play and begin 40m or less from the opponent’s goal.
PPDA

PPDA is the number of opposition passes allowed outside of the pressing team’s own defensive third, divided by the number of defensive actions by the pressing team outside of their own defensive third.

A lower figure indicates a higher level of pressing, while a higher figure indicates a lower level of pressing.

Goal Kicks

Overview


Key Points:

  • Following the introduction of the new goal kick rule, we can establish which teams have used the rule change to build-up attacks from the back.

  • MK Dons recorded the highest proportion of goal kicks which ended inside their own box (31.4%). This tactic resulted in them gaining more territory compared to when they went long, averaging over 45 metres ball progression when they went short, compared to less than 41 metres when a goal kick cleared their own box.

  • Over half of the teams in League One elected to clear their own box from goal kicks on over 90% of occasions, with three teams, including Rotherham and Wycombe, not taking a single goal kick ending inside their own box over the whole season.

  • Selecting the ‘Graphic’ tab, we can see the end location of every goal kick taken by the goalkeepers for each club during the season.


New Goal Kick Rule: Who’s using it?
Goal Kick End Location
Goal Kick Upfield Progression
Team In the box Outside the box % ending in the box In the box (m) Outside the box (m)
Coventry City 67 231 22.5 48.9 44.8
Rotherham United 0 286 0.0 0.0 46.4
Wycombe Wanderers 0 348 0.0 0.0 46.4
Oxford United 29 250 10.4 59.4 42.1
Portsmouth 7 268 2.5 62.2 43.6
Fleetwood Town 72 251 22.3 50.8 38.8
Peterborough United 78 250 23.8 47.6 40.6
Sunderland 13 244 5.1 48.8 45.8
Doncaster Rovers 84 223 27.4 42.4 42.1
Gillingham 2 298 0.7 58.5 41.2
Ipswich Town 17 278 5.8 49.1 44.4
Burton Albion 56 254 18.1 48.8 45.5
Blackpool 16 347 4.4 52.8 42.1
Bristol Rovers 6 314 1.9 42.0 42.7
Shrewsbury Town 4 302 1.3 27.2 38.4
Lincoln City 101 242 29.4 49.3 43.1
Accrington Stanley 85 217 28.1 50.1 41.6
Rochdale 101 264 27.7 45.3 44.6
MK Dons 104 227 31.4 45.8 40.4
AFC Wimbledon 0 369 0.0 0.0 40.8
Tranmere Rovers 11 311 3.4 43.8 42.0
Southend United 28 336 7.7 37.1 41.7
Bolton Wanderers 3 380 0.8 23.3 40.2

Graphic

Coventry City


Rotherham United


Wycombe Wanderers


Oxford United


Portsmouth


Fleetwood Town


Peterborough United


Sunderland


Doncaster Rovers


Gillingham


Ipswich Town


Burton Albion


Blackpool


Bristol Rovers


Shrewsbury Town


Lincoln City


Accrington Stanley


Rochdale


MK Dons


AFC Wimbledon


Tranmere Rovers


Southend United


Bolton Wanderers


Definitions

Metric Definition
Total In Box Goal Kicks The total number of a team’s goal kicks that ended inside the box
Total Out of Box Goal Kicks The total number of a team’s goal kicks that ended outside the box
Average In Box Goal Kick Progression

Average distance in metres upfield a team reached while in control of possession following a team’s goal kick ending outside the box.

Example (controlled possession): If Mustafi receives the ball from the goal kick inside his area and then attempts an unsuccessful long ball forwards that goes out for a throw in, then the progression was only controlled to the point of where he was in control of the ball in his own box.
Average Out of Box Goal Kick Progression Average distance in metres upfield a team reached while in control of possession following a team’s goal kick ending outside the box.

Player

Expected Goals

Overview


Key Points:

  • Ranked by xG per 90, this table illustrates who took the highest quality shooting opportunities throughout the season.

  • Freddie Ladapo posted the highest xG per 90 output in the competition, however the 27-year-old was one of five players in the league’s top ten who were unable to match their xG in terms of goals scored.

  • The quality of finishing by the league’s top scorer, Ivan Toney, is reflected by his xGOT exceeding his xG projection by a magnitude of 0.11, the highest differential of any player listed here.

  • Rhys Healy is another player whose goals total exceeded his xG by more than 0.1, with two of his goals coming from outside of the box.

  • From this list, Armand Gnanduillet scored the highest proportion of goals with his head, with 47% of the Frenchman’s 15 goals coming from headers inside the box.


Top 10 Players Expected Goals Per 90 Minutes
Per 90 Minutes
Goal Method %
Goal Loc. %
Team Player Minutes Played xG xGOT Goals Header Left Foot Right Foot Other Inside The Box
Freddie Ladapo 1858 0.76 0.67 0.68 21% 21% 57% 0% 100%
Matty Taylor 1783 0.71 0.73 0.66 31% 38% 31% 0% 100%
James Norwood 1918 0.71 0.60 0.52 27% 9% 64% 0% 91%
Ivan Toney 2842 0.63 0.74 0.76 25% 13% 63% 0% 100%
Matt Godden 1967 0.54 0.53 0.64 21% 7% 71% 0% 93%
Colby Bishop 2063 0.53 0.52 0.44 30% 10% 60% 0% 100%
Rhys Healey 1409 0.52 0.51 0.70 9% 36% 55% 0% 82%
Armand Gnanduillet 2245 0.52 0.54 0.60 47% 7% 47% 0% 100%
Paddy Madden 2390 0.52 0.51 0.56 13% 0% 87% 0% 100%
Ched Evans 1969 0.51 0.45 0.41 22% 11% 67% 0% 100%

Pressure & Clarity


Key Points:

  • This section outlines these players’ shooting habits in terms of shot pressure and shot clarity.

  • Recording the highest xG per shot output, Matty Taylor demonstrated an ability to get into good scoring locations inside the box. Over 31% of his attempts came from high clarity situations, with a similar proportion occurring under low pressure.

  • Armand Gnanduillet’s impressive performance in front of goal is further reinforced by the fact that over half of his shots occurred when under high pressure, meaning that opposition players were within tackling distance when he was looking to shoot.

  • Only 5% of Paddy Madden’s goal attempts came from a low clarity position, indicating the Irishman was reluctant to shoot if his path to goal was blocked. In contrast, more than one in five of James Norwood’s attempts occurred from such situations.


Shot Pressure & Clarity Distribution
Pressure Level %
Clarity Level %
Team Player xG per shot High Pressure Moderate Pressure Low Pressure Open Goal High Clarity Moderate Clarity Low Clarity
Freddie Ladapo 0.18 36.5 47.1 16.5 2.4 16.5 74.1 7.1
Matty Taylor 0.26 37.0 33.3 29.6 1.9 31.5 57.4 9.3
James Norwood 0.18 31.4 37.2 31.4 0.0 30.2 48.8 20.9
Ivan Toney 0.15 36.1 31.6 32.3 1.5 30.8 48.9 18.8
Matt Godden 0.18 31.2 39.1 29.7 1.6 34.4 57.8 6.2
Colby Bishop 0.21 54.2 20.3 25.4 5.1 23.7 62.7 8.5
Rhys Healey 0.13 27.4 38.7 33.9 3.2 25.8 59.7 11.3
Armand Gnanduillet 0.16 50.6 30.4 19.0 1.3 17.7 72.2 8.9
Paddy Madden 0.18 38.2 42.1 19.7 2.6 14.5 77.6 5.3
Ched Evans 0.15 41.1 32.9 26.0 0.0 20.5 63.0 16.4

Graphic

Freddie Ladapo


Matty Taylor


James Norwood


Ivan Toney


Matt Godden


Colby Bishop


Rhys Healey


Armand Gnanduillet


Paddy Madden


Ched Evans


Definitions


Metric Definition
Expected Goals (xG) Expected Goals (xG) measures the quality of a shot based on several variables such as assist type, shot angle and distance from goal, whether it was a headed shot and whether it was defined as a big chance. Adding up a player or team’s expected goals can give us an indication of how many goals a player or team should have scored on average, given the shots they have taken.
Expected Goals On Target (xGOT) Expected Goals on Target is a separate Expected Goals Model that includes the original xG of the shot, and the goalmouth location where the shot ended up. It gives more credit to shots that end up in the corners, vs shots that go straight down the middle, and is built on historical on-target shots.
Shot Pressure Shot pressure is judged by the amount of pressure a player is under by opposition players when they shoot at goal. At the time of the shot, the opposition players must be moving towards the ball (even if only slightly) or trying to put the shooter off in order to add pressure on the shooter.
Shot Clarity Shot clarity assesses the line of sight between a player and the goal as a shot is taken. It is determined by the number of players (opposition and own team included) obstructing the clarity of the ball’s path to goal.

Expected Assists

Overview


Key Points:

  • Understanding that all assists cannot be measured in the same way (a through ball putting the striker one-on-one against a goalkeeper is not the same as a laying the ball off 30 yards from goal for a team mate), the expected assists metric can support in identifying the players who have made high quality passes throughout the season, and have contributed to their team’s chance creation.

  • The competition’s leading assist provider, Liam Feeney, also ranked top in the competition for xA. Fellow veteran James Coppinger was also a standout performer, creating more chances per 90 minutes than any other player listed here.

  • Playing in a team adopting a less possession-orientated approach, it is noteworthy that Rotherham’s Chiedozie Ogbene created the most chances per 100 passes of all the players listed.

  • Ipswich’s Alan Judge contributed four assists during the campaign, however his xA output suggests the quality of his passing into attacking areas could have resulted in more goals.


Overall
Top 10 Overall Open Play Expected Assists Per 90 Minutes
Per 90 Minutes
Chances Created
Team Player Minutes Played xA Assists Per 90 Minutes Per 100 Pass
Liam Feeney 2869 0.25 0.38 1.13 4.20
Marcus Harness 1499 0.23 0.30 1.14 3.35
James Coppinger 2051 0.21 0.22 2.33 4.74
Scott Fraser 2294 0.19 0.35 1.92 4.78
James Henry 2593 0.18 0.28 1.04 2.68
Jordan Clark 3060 0.17 0.15 1.68 4.93
Callum O’Hare 1837 0.17 0.15 1.67 5.01
Chiedozie Ogbene 1907 0.16 0.14 1.04 5.41
Denver Hume 2560 0.16 0.14 0.95 2.73
Alan Judge 1942 0.16 0.09 1.44 3.47
Defenders
Top 10 Defenders Open Play Expected Assists Per 90 Minutes
Per 90 Minutes
Chances Created
Team Player Minutes Played xA Assists Per 90 Minutes Per 100 Pass
Denver Hume 2560 0.16 0.14 0.95 2.73
Lewie Coyle 3020 0.13 0.15 1.01 2.16
Reece James 2248 0.12 0.08 0.88 2.02
Joe Mattock 1974 0.12 0.00 1.00 2.96
Lee Brown 1346 0.12 0.00 0.94 2.61
James Bolton 1786 0.11 0.15 0.71 1.86
Colin Daniel 1715 0.11 0.10 0.73 1.69
Rhys Norrington-Davies 2334 0.11 0.04 0.85 1.85
Luke Matheson 1689 0.10 0.11 0.96 3.12
Scott Golbourne 1197 0.10 0.08 1.13 3.14
Midfielders
Top 10 Midfielders Open Play Expected Assists Per 90 Minutes
Per 90 Minutes
Chances Created
Team Player Minutes Played xA Assists Per 90 Minutes Per 100 Pass
Liam Feeney 2869 0.25 0.38 1.13 4.20
Marcus Harness 1499 0.23 0.30 1.14 3.35
James Coppinger 2051 0.21 0.22 2.33 4.74
Scott Fraser 2294 0.19 0.35 1.92 4.78
Jordan Clark 3060 0.17 0.15 1.68 4.93
Callum O’Hare 1837 0.17 0.15 1.67 5.01
Alan Judge 1942 0.16 0.09 1.44 3.47
Chris Cadden 1843 0.15 0.20 1.07 2.57
Madger Gomes 1190 0.15 0.15 0.68 1.79
Andrew Cannon 1082 0.15 0.08 1.41 4.42
Forwards
Top 10 Forwards Open Play Expected Assists Per 90 Minutes
Per 90 Minutes
Chances Created
Team Player Minutes Played xA Assists Per 90 Minutes Per 100 Pass
James Henry 2593 0.18 0.28 1.04 2.68
Chiedozie Ogbene 1907 0.16 0.14 1.04 5.41
Kayden Jackson 2519 0.15 0.25 0.93 6.00
Liam Boyce 1699 0.14 0.16 1.54 5.77
Joseph Dodoo 1619 0.13 0.22 0.72 3.86
Kyle Vassell 1079 0.13 0.17 0.75 3.81
Ivan Toney 2842 0.13 0.16 1.49 6.46
Paddy Madden 2390 0.13 0.11 1.13 5.47
John Akinde 1388 0.12 0.13 1.36 5.40
Dion Charles 2342 0.12 0.12 1.23 9.20

Graphic

Liam Feeney


Marcus Harness


James Coppinger


Scott Fraser


James Henry


Jordan Clark


Callum O’Hare


Chiedozie Ogbene


Denver Hume


Alan Judge


Definitions


Metric Definition
Expected Assists (xA) A measure of pass quality, showing the likelihood that a pass will be a primary assist. The model is based on the finishing location of the pass, what type of pass it was and a variety of other factors. This model is not reliant on whether a shot was taken from this pass, so credits all passes, regardless of whether they result in a shot.
Chances Created A measure of the number of times a player assists a shot (including goals).

Carries

Overview


Key Points:

  • Identifying ball carrying players who consistently create chances for themselves and their teammates can provide valuable insights into the league’s most dangerous dribblers. The list below highlights League One’s top 10 players for creating goal scoring opportunities as a result of a carry.

  • Portsmouth’s Ronan Curtis tops the list, having created 53 chances following a carry. The Irishman demonstrated a tendency to shoot when cutting inside from the left hand side, which resulted in two goals.

  • Of the players listed, Accrington’s Jordan Clark and Alex Gilbey of MK Dons completed the most carries per 90. Clark made more key passes than any player following a carry and contributed three assists, whilst Gilbey preferred to shoot, netted three goals in the process.

  • Clicking on the ‘Graphic’ tab brings up the pitch map for each player, plotting the chances, assists, shots and goals resulting from their carries during the season.


Top 10 Players: Shot Ending Carries
Carry Frequency
Carry End Product
Team Player Minutes Played Carries per 90 Average Carry Distance (m) Shot Ending Key Pass Ending Assist Ending Goal Ending Total Chance Creating Carries
Ronan Curtis 2784 13 11.60 37 16 2 2 53
Jordan Clark 3060 14 11.77 28 23 3 2 51
Marcus Maddison 1609 13 13.03 30 9 1 2 39
Kieran Sadlier 2512 12 12.41 28 11 3 2 39
Jon Taylor 1957 12 13.99 25 13 1 1 38
Lucas Akins 3142 13 11.88 20 17 0 2 37
Alex Gilbey 2323 14 13.26 27 7 1 3 34
Dion Charles 2342 9 12.19 21 13 2 2 34
Kieron Morris 2917 11 11.93 17 14 2 0 31
Dennis Politic 1698 13 11.47 23 7 0 0 30

Graphic

Ronan Curtis


Jordan Clark


Marcus Maddison


Kieran Sadlier


Jon Taylor


Lucas Akins


Alex Gilbey


Dion Charles


Kieron Morris


Dennis Politic


Definitions

Metric Definition
Carries The total number of carries where a carry is defined as the player moving the ball five metres or more.
Average Carry Distance The average distance (in metres) that a player moves the ball per carry.
Shot Ending Carry The number of carries that were followed by a shot (including goals).
Chance Created Ending Carry The number of carries that were followed by a key pass/chance created.
Assist Ending Carry The number of carries that were followed by an assist.
Goal Ending Carry The number of carries that were followed by a goal.

Goalkeepers

Overview


Key Points:

  • In this section we apply shot-stopping metrics that consider the quality of the shot that the goalkeeper faces. While shots faced and save percentage can often be misleading and favour those facing a high volume of shots, these metrics, particularly assessing by ‘goals prevented rate’, can account for that. All metrics here are non penalty and exclude own goals.

  • Taking each goalkeeper that appeared most frequently for their team this season, Nathan Trott stands out. The average League One goalkeeper would have been expected to concede over seven more goals based on the quality of shots faced by the on-loan stopper, a level of overperformance which could have been pivotal in AFC Wimbledon’s survival from relegation.

  • Sunderland’s Jon McLaughlin also enjoyed a strong campaign. Excluding penalties and own goals, he conceded 25 times, over four fewer goals compared to what we would expect from the xGOT his team conceded.

  • The ‘goals prevented rate’ metric can account for different keepers facing a different number of shots throughout the season. Anssi Jaakkola, Marko Marosi and Seny Timothy Dieng all have the same goals prevented rate (1.09), despite the latter ‘preventing’ fewer goals. Normalising for the volume of shots allows us to see that both goalkeepers were expected to concede 1.09 goals for every goal that they actually conceded.


Most Featured Goalkeepers Per Team
Team Player % Of Team Mins Goals Prevented Rate Goals Prevented xGOT Conceded Goals Conceded Shots Faced
Nathan Trott 66% 1.25 7.4 36.4 29 124
Jon McLaughlin 88% 1.17 4.2 29.2 25 94
Anssi Jaakkola 58% 1.09 2.0 24.0 22 87
Marko Marosi 100% 1.09 2.0 26.0 24 95
Seny Timothy Dieng 79% 1.09 1.7 21.7 20 89
Daniel Iversen 97% 1.07 2.2 34.2 32 114
Lee Nicholls 100% 1.04 1.7 46.7 45 166
Ryan Allsop 86% 1.04 1.2 32.2 31 118
Jack Bonham 100% 1.03 0.8 32.8 32 117
Kieran O’Hara 93% 1.00 0.1 39.1 39 134
Max O’Leary 88% 1.00 0.0 28.0 28 110
Jak Alnwick 61% 0.95 -1.0 18.0 19 64
Simon Eastwood 76% 0.95 -1.6 28.4 30 99
Scott Davies 80% 0.95 -2.1 39.9 42 126
Robert Sánchez 76% 0.93 -2.7 37.3 40 127
Tomas Holy 58% 0.90 -1.5 14.5 16 56
Alex Cairns 68% 0.86 -2.6 15.4 18 53
Christy Pym 100% 0.86 -4.4 27.6 32 114
Mark Oxley 54% 0.86 -5.2 32.8 38 101
Josh Vickers 100% 0.84 -6.5 33.5 40 129
Remi Matthews 97% 0.80 -11.8 47.2 59 169
Craig MacGillivray 54% 0.78 -4.6 16.4 21 67
Dimitar Evtimov 54% 0.76 -6.1 18.9 25 71

Graphic

Nathan Trott
Jon McLaughlin
Anssi Jaakkola
Marko Marosi
Seny Timothy Dieng
Daniel Iversen
Lee Nicholls
Ryan Allsop
Jack Bonham
Kieran O’Hara
Max O’Leary
Jak Alnwick
Simon Eastwood
Scott Davies
Robert Sánchez
Tomas Holy
Alex Cairns
Christy Pym
Mark Oxley
Josh Vickers
Remi Matthews
Craig MacGillivray
Dimitar Evtimov

Definitions


Metric Definition
Expected Goals On Target (xGOT) Expected Goals on Target is a separate Expected Goals Model that includes the original xG of the shot, and the goalmouth location where the shot ended up. It gives more credit to shots that end up in the corners, vs shots that go straight down the middle, and is built on historical on-target shots.
xGOT Conceded The number of goals that a keeper was expected to concede, given the quality of the on-target shots he faced.
Goals Prevented The number of goals that a goalkeeper was expected to concede compared to the number that they actually conceded, according to xGOT. Calculated as xGOT conceded from shots on target faced, minus goals conceded.
Goals Prevented Rate The Goals Prevented metric adjusted to reflect the number of shots a keeper faced. It is the number of goals that a goalkeeper was expected to concede as a proportion of the number of goals they actually conceded. Calculated as: xGOT conceded divided by goals conceded.

Player Sequences (Defending)

Overview


Key Points:

  • Ranked by players who initiate their team’s possessions in open play most frequently, we are able to identify players who win the ball back from the opposition and initiate a sequence for their team.

  • Unsurprisingly, central defenders and defensive midfielders dominate this list, which is why positions can be filtered, allowing us to better understand which players are more involved from a defensive perspective.

  • In the forward position, Chiedozie Ogbene ranks extremely highly with regards to starting sequences, despite starting fewer possessions. He also recorded the highest volume of ball recoveries of all the forward players listed.


Overall
Top 10 Overall Open Play Sequence Starts
Per 1000 Opposition Touches
Team Player Minutes Played Open Play Possession Start Open Play Sequence Start Tackles Won Interceptions Recoveries
Michael Ihiekwe 2970 14.48 29.59 2.28 2.68 9.81
Alex Rodriguez 2443 13.81 25.31 3.31 4.53 7.60
Tom Naylor 2970 13.34 31.38 2.43 3.23 13.49
Ross Sykes 2762 13.32 23.35 1.30 3.57 7.75
Robert Dickie 3015 13.29 28.07 1.27 4.74 11.31
Mark Hughes 2762 12.40 25.24 1.63 2.56 8.43
Jack Tucker 2321 11.58 21.40 1.10 1.99 6.23
Christian Burgess 2796 11.25 25.15 1.35 2.16 7.90
Tom Davies 1636 11.25 21.49 1.95 3.05 7.53
Anthony Stewart 3060 11.22 22.95 1.20 1.45 8.27
Defender
Top 10 Defender Open Play Sequence Starts
Per 1000 Opposition Touches
Team Player Minutes Played Open Play Possession Start Open Play Sequence Start Tackles Won Interceptions Recoveries
Michael Ihiekwe 2970 14.48 29.59 2.28 2.68 9.81
Ross Sykes 2762 13.32 23.35 1.30 3.57 7.75
Robert Dickie 3015 13.29 28.07 1.27 4.74 11.31
Mark Hughes 2762 12.40 25.24 1.63 2.56 8.43
Jack Tucker 2321 11.58 21.40 1.10 1.99 6.23
Christian Burgess 2796 11.25 25.15 1.35 2.16 7.90
Tom Davies 1636 11.25 21.49 1.95 3.05 7.53
Anthony Stewart 3060 11.22 22.95 1.20 1.45 8.27
Harry Souttar 2979 11.13 22.66 1.29 1.73 7.22
Kyle McFadzean 2532 10.72 20.83 1.39 1.83 7.89
Midfielders
Top 10 Midfielders Open Play Sequence Starts
Per 1000 Opposition Touches
Team Player Minutes Played Open Play Possession Start Open Play Sequence Start Tackles Won Interceptions Recoveries
Alex Rodriguez 2443 13.81 25.31 3.31 4.53 7.60
Tom Naylor 2970 13.34 31.38 2.43 3.23 13.49
Stephen Quinn 2333 10.28 26.56 2.26 4.63 14.69
John-Joe O’Toole 2119 10.16 18.72 1.85 2.46 6.83
Liam Bridcutt 1301 10.10 24.64 3.50 2.58 14.23
Luke O’Nien 3131 9.72 20.98 1.89 2.51 8.09
Michael Bostwick 1364 9.58 16.22 0.76 2.85 5.60
Flynn Downes 2501 9.57 25.64 2.60 2.36 12.23
Joe Morrell 2550 9.33 19.97 2.40 3.00 9.38
Mark Milligan 2682 9.24 22.67 2.90 1.56 9.78
Forwards
Top 10 Forwards Open Play Sequence Starts
Per 1000 Opposition Touches
Team Player Minutes Played Open Play Possession Start Open Play Sequence Start Tackles Won Interceptions Recoveries
James Henry 2593 5.12 15.90 0.91 1.28 8.96
Chiedozie Ogbene 1907 4.25 17.86 0.54 1.31 9.51
Lucas Akins 3142 4.21 12.88 1.24 1.68 8.86
Simon Cox 1430 3.73 9.96 0.72 1.00 4.44
Wes Burns 2719 3.40 13.26 0.95 1.30 8.20
Alex Rodman 2031 3.37 11.16 0.79 0.99 6.75
Ivan Toney 2842 3.28 10.16 1.00 0.78 5.55
Connor Jennings 1988 3.12 10.05 1.15 0.68 6.25
Oliver Sarkic 1855 2.95 9.02 0.45 0.91 5.56
Matty Taylor 1783 2.44 7.59 0.21 0.42 3.55

Definitions


Metric Definition
Sequences Sequences are defined as passages of play which belong to one team and are ended by defensive actions, stoppages in play or a shot.
Possessions Possessions are defined as one or more sequences in a row belonging to the same team. A series of passes leading to a shot which is saved and results in a corner kick would comprise one possession since the same team retains control, but more than one sequence, since the ball has gone out of play. A possession is ended by the opposition gaining control of the ball.
Possession Start

The number of times that a player initiates the first open play sequence in a possession.

A player initiating the first sequence in a possession (open play sequence start) is regaining control of the ball from the opposition.

A player initiating a sequence that isn’t the first in a possession will be recovering the ball in open play following the end of their own team’s sequence (such as a shot or an opposition defensive action).
Sequence Start The number of times that a player initiates an open play sequence.
Interception A defending player intercepts a pass between opposition players.
Recovery When a player takes possession of a loose ball.

Player Sequences (Attacking)

Overview


Key Points:

  • Ranking by players who are involved in the most amount of goals (per 100 open play sequence involvements), we can see that centre forwards dominate this list.

  • Moving across to the ‘Build Up’ tab, the list shows players involved, but removes both the shot creator and the player who took the shot, providing a list that rewards players involved in earlier phases of the sequence. Alex Rodriguez is one major stand-out, having been involved in 71 shot-ending sequences from central midfield.


Top 10 Goal Ending Open Play Sequence Involvements
Per 100 Open Play Sequence Involvements
Open Play Sequence Involvements
Team Player Minutes Played Goal Ending p100 Total xG p100 Shot Ending p100 Goal Ending Total xG Shot Ending
Mohamed Eisa 2177 3.80 2.63 20.25 15 10.39 80
Marcus Forss 1346 3.72 2.52 16.89 11 7.46 50
Matt Godden 1967 3.36 2.83 20.13 15 12.63 90
Matty Taylor 2003 2.98 3.32 17.02 17 18.92 97
Freddie Ladapo 1858 2.73 2.98 19.50 13 14.20 93
Paddy Madden 2409 2.65 2.90 18.09 18 19.73 123
Ivan Toney 2842 2.57 2.26 16.42 26 22.88 166
Tyler Walker 2273 2.49 1.87 14.15 16 12.02 91
Ian Henderson 2618 2.42 1.74 15.19 18 12.91 113
Kayden Jackson 2519 2.40 2.41 14.37 16 16.08 96

Build Up


Top 10 Goal Ending Open Play Build Up Sequence Involvements
Per 100 Open Play Build Up Sequence Involvements
Open Play Build Up Sequence Involvements
Team Player Minutes Played Goal Ending p100 Total xG p100 Shot Ending p100 Goal Ending Total xG Shot Ending
Ellis Harrison 1723 1.54 0.42 3.74 7 1.92 17
Alex Rodriguez 2697 1.08 0.80 6.41 12 8.91 71
Joe Wright 1542 1.07 0.73 5.57 5 3.39 26
Josh Knight 1601 1.05 0.61 4.00 5 2.92 19
Kyle Dempsey 1699 0.89 1.04 6.22 6 7.01 42
Tom Anderson 2839 0.84 0.54 4.50 8 5.21 43
Madger Gomes 1190 0.84 0.61 5.66 4 2.91 27
Kane Wilson 1104 0.82 0.34 4.70 4 1.64 23
Nathan Broadhead 1032 0.81 0.80 5.69 3 2.97 21
Zain Westbrooke 1708 0.81 0.44 5.43 6 3.23 40

Definitions


Metric Definition
Open Play Sequence Involvement

The number of unique open play sequences that a player was involved in.

(Note: these are unique because multiple involvements in a single sequence will only count as one involvement)
Goal Ending Sequence Involvement The number of unique goal-ending sequences in open play that a player is involved in.
Shot Ending Sequence Involvement The number of unique shot-ending sequences in open play that a player is involved in.
xG Sequence Involvement The total xG value of unique open play shot or goal ending sequences that a player was involved in.
Build Up Sequence Involvement The number of unique build up sequences (shot and key pass removed) in open play that a player was involved in.
Goal Ending Build Up Sequence Involvement The number of unique goal-ending build up sequences (shot and key pass removed) in open play that a player is involved in.
Shot Ending Build Up Sequence Involvement The number of unique shot-ending build up sequences (shot and key pass removed) in open play that a player is involved in.
xG Build Up Sequence Involvement The total xG value of unique build up sequences that a player was involved in that resulted in a shot or a goal.